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1. Interaction with Massive Wrecks and Starbases - in Player Features and Ideas Discussion [original thread]
Sorry, I just want it to be above the ClickClickClick thread...
- by Svarty II - at 2010.07.08 07:59:00
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2. Interaction with Massive Wrecks and Starbases - in Player Features and Ideas Discussion [original thread]
We see massive wrecks, old starships, abandoned drills all the time, but we never get to interact with them. I think it would add something to the game to be able to salvage them. Perhaps using a scrap metal mining laser. Maybe plant demolition ch...
- by Svarty II - at 2010.07.07 22:51:00
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3. The long-awaited solution to the Learning Skills Problem? - in Player Features and Ideas Discussion [original thread]
Originally by: Aerilis learning skills negatively impact the first weeks of a new player. False.
- by Svarty II - at 2010.06.21 12:04:00
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4. The long-awaited solution to the Learning Skills Problem? - in Player Features and Ideas Discussion [original thread]
Originally by: Tripoli The long-awaited solution to the Learning Skills Problem? Originally by: Pantload I support this idea as a possible compromise solution to the "Learning Skill problem" Originally by: Destination ...
- by Svarty II - at 2010.06.20 15:37:00
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5. Question: Why little/no AOE? - in Player Features and Ideas Discussion [original thread]
Originally by: Kabaal S'sylistha I'm relatively new to Eve, and I wasn't sure exactly where to ask but thought this might be a good place. Why does it seem Eve greatly lacks any kind of area effect? Of the things that made MMOs crap ...
- by Svarty II - at 2010.06.17 12:07:00
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6. Option to tell Agent what you want. - in Player Features and Ideas Discussion [original thread]
... or more specifically what you won't do for him/her. It would be great to have a tick box with "I won't do any low-sec missions for you" in it. Whether he decides not to give me any missions or just gives me missions he knows are suitable to m...
- by Svarty II - at 2010.06.12 16:53:00
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7. Suggestion: Real-Time Menus. - in Player Features and Ideas Discussion [original thread]
In fact, instead of changing the menu, they could just grey-out the menu option when not in range, and make it clickable when it's available. Then you wouldn't have the whack-a-mole problem.
- by Svarty II - at 2010.06.10 13:45:00
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8. Suggestion: Real-Time Menus. - in Player Features and Ideas Discussion [original thread]
I propose that the client be updated to provide the pilot with real-time updating menus. This feature would work as in a manner best illustrated by this example: I am flying towards an acceleration gate, but am not close enough for the "activate ...
- by Svarty II - at 2010.06.10 11:37:00
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